Urban sprawl represented by players' builds in Minecraft
Deforestation represented by loss of jungles in busy servers due to building on the land and lack of replanting
Resources exhaustion represented again by busy servers in
which players consume all the iron etc. Runs out as easily accessible
caves run dry.
Shop owners representing companies also exhaust all
minerals etc. to stock shops. See last point and represents companies
e.g. iron and coal mining
Extinction of species in the wild represented by players trapping and farming all wild animals so no wild ones remain
Infrastructure such as roads reproduced in Minecraft servers along with shopping centres etc.
Exploitation of indigenous tribes by invaders represented
by machines using npc villagers and theft of crops and supplies by
villagers.
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